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2018年6月29日 (金) 05:57時点における最新版
Week 10
What I did this week
- I implemented the new Sky Model into my branch (r59214, r59220, r59251). Some example renders with the new model: http://archive.dingto.org/2013/blender/code/new_sky_model.png.
The user can choose between the older Preetham and new Hosek / Wilkie model via a dropdown menu. Also thanks to Lukas Tönne who did some code refactor, so we can use more than 1 sky texture per SVM stack.
ToDo: Code cleanup and review.
- Added a Total Samples info to the sampling panel (r59391). This should make understanding the Non-Progressive (now Branched Path Tracing) integrator easier. Also did some tweaks to the Square Samples features, to make it more clear as well. Image: http://www.pasteall.org/pic/show.php?id=57980.
- Some cleanup in Cycles trunk.
- Spend a bit time on docs, updated some links in the wiki which still pointed to the CUDA 4.2 toolkit for example.
Next week
- It would be nice if the new sky model could be reviewed, then I could fix remaining issues and merge to trunk.
Questions
None.