Doc:2.6/Manual/Game Engine/Physics/MassOption

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  • Mass - Affects the reaction due to collision between objects -- more massive objects have more inertia. Will also affect material force fields. Will also change behaviors if you are using the suspension and steering portions of Bullet physics.
    • Demo: The three different Boulder sizes in Frijoles.blend
    • Range: 0.01-10,000.
    • Default: 1.
    • Python property: obj.game.mass