テンプレート:Release Notes/2.43/Compositing Nodes
< テンプレート:Release Notes | 2.43
目次
Documentation
See http://mediawiki.blender.org/index.php/Manual/Compositing for overall look at all compositing nodes.
List of New Nodes
New composite nodes, and two new menus "Mattes" and "Distort".
Output Menu
- Split Viewer
Filter Menu
- Dialate/Erode Media:Derotest.blend
- Defocus See http://www.blender3d.org/cms/Composite__Defocus.836.0.html. Media:Doftest.blend
Convert Menu
- Math
- ID Mask See http://www.blender3d.org/cms/Composite__UV_Map__ID.830.0.html.
- Separate into YCC channels
- Combine YCC
- Separate into YUV channels
- Combine YUV
- Separate HSV channels
- Combine HSV channels
Matte Menu
tutorials: http://mediawiki.blender.org/index.php/Tutorials/Matte_nodes
- Difference Key
- Chroma Key
- Channel Key
- Luminance Key
- Color Spill correction
Distort
- Flip
- Rotate
- Map UV See http://www.blender3d.org/cms/Composite__UV_Map__ID.830.0.html.
- Displace
Node editor
Node editor: when adding a new node, automatic links are created:
- from all selected nodes
- only connections between highest order socket types; so if there's RGBA and Value sockets, only RGBA sockets are connected. This because in these cases the Value sockets usually are for user input. Example: Mix node.