利用者:Sculptorjim/Game Engine/Logic/Sensors/Delay
< 利用者:Sculptorjim | Game Engine | Logic | Sensors
2012年7月3日 (火) 22:18時点におけるwiki>Sculptorjimによる版
Delay sensor
The Delay sensor is designed for delaying reactions a number of logic ticks. This is useful if an other action has to be done first or to time events.
See Sensor Common Options for common options. Special Options:
- Delay
- The number of logic ticks the sensor waits before sending a positive pulse.
- Duration
- The number of logic ticks the sensor waits before sending the negative pulse.
- Repeat Button
- Makes the sensor restart after the delay and duration time is up.