利用者:Kgeogeo

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2012年3月13日 (火) 08:49時点におけるwiki>Kgeogeoによる版
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ZProjection
Bring a plane in the 3D view who have an image texture, it's an help for clone brush.
UI location Texture Paint mode -> 3D View -> Properties Shelf -> ZProjection
Usage Go into texture paint mode and look for ZProjection in the Propperties Shelf(N).
  • ZProjection: This addon can show a plane with an image in the 3Dview,you can rotate, pan or zoom the 3Dview, the plan will be alway in the same location and alway faced to the 3Dview. It's very usefull to clone a texture on a mesh.
Version 1.0 Author(s) Krantz Geoffroy (kgeogeo)
Blender 2.62 r44647 License GPL
Category Paint Distribution Extern


Executable information
File name ZProjection.py
Current version download http://projects.blender.org/tracker/download.php/153/467/30527/19688/ZProjection.py
Python modules bpy, bpy_extras


Known Issues Some minor issues
  • Not all numpad short cut work (2,4,6,8,9).
  • Work slower with many subsurf or many faces. So you can duplicate the mesh, apply subsurf and paint on the copy.It improve really the speed. And it give also better result with the new UV tools Subsurf-aware unwrapping.

Installation

  • Download the script then copy it into your \\.blender\scripts\addons folder.
  • Open Blender and go to the addons tab in User Preferences >> Addons >> Paint.
  • Enable the script
  • Work very fine with Texture paint layers addon.

Video

New features and bump map.

UI

Capture1.png

HOW USE:

You have to:

  • have a blender version above r44647
  • active the addon
  • apply mirror modifier(not crash but tow planes appear).
  • apply rotation, scale
  • centre of the mesh in centre (location x 0.0 y 0.0 z 0.0)
  • prepare your mesh(UVunwarp, have a color texture).
  • go in texture mode


Shortcut: middle mouse boutton press + key press (and stay press) + mouse move

  • key:
    • R for rotation
    • S for scale
    • G for tanslation
    • U for scale the UV's

Other short cut:

  • Shift + mouse left (or rigth) 4 time to scale the plane to the reference.
  • Exemple:
    • point 1: left eye on the mesh
    • point 2: right eye on the mesh
    • point 3: left eye on the plane
    • point 4: right eye on the plane
    • and it scale the plane in the proportion of the mesh