利用者:Sculptorjim/Game Engine/Physics/MassOption
< 利用者:Sculptorjim | Game Engine | Physics
2012年3月28日 (水) 18:23時点におけるwiki>Rkingによる版 (Using sub-bullets for clarity.)
- Mass - Affects the reaction due to collision between objects -- more massive objects have more inertia. Will also affect material force fields. Will also change behaviors if you are using the suspension and steering portions of Bullet physics.
- Demo: The three different Boulder sizes in Frijoles.blend
- Range: 0.01-10,000.
- Default: 1.
- Python property:
obj.game.mass