Doc talk:2.6/Manual/Render/Cycles/Nodes/Textures
< Doc talk:2.6/Manual | Render | Cycles
2014年11月19日 (水) 00:35時点におけるwiki>Stalinvladによる版
This page needs explaining in Musgrave Texture ("TBD" value). --Elbrujodelatribu 14:48, 5 June 2012 (CEST)
This page needs a lot more detail. You should explain for each parameter
- what the parameter does
- the possible values that can be set in the parameter
- the effect of each possible value
I am trying to create a brick texture and this page is not giving me anywhere near enough help to provide the correct values. What are the possible values of the input location vector data and how should I set them? What is the effect of scale eg if I am using 1 blender unit = 1 metre? what is the interpretation of the brick width and brick height values? how is scale used? at the moment, it does not say. M.e 15:37, 24 April 2014 (CEST)
Assigning a texture to an object or set of surfaces
- In Blender render you add a texture to a material.
How do I assign a texture noodle to an object or set of surfaces?