利用者:Aramis acg/FBX2012-FBXImport/TODO
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2012年8月26日 (日) 10:26時点におけるwiki>Aramis acgによる版 (→FBX Importer TODO)
FBX Importer TODO
- handle GlobalSettings - coordinate up axis, time units, def camera, ambient color etc
- check uv translation/uv scaling (two redundant ways how fbx specifies them, which one is right?)
- smoothing groups to sharp edges conversion (or is there any better way to do this in Blender?)
- also support reading Properties60 from 2009 and earlier
- bundled textures/resources
texture wrap mode- verify multiple (named) UV work
fix normal vectorsRead & test different euler rotation modesSupport rotation & scaling pivots and offsetsstrict mode (only 2013, strict version checks)treat warnings as errors mode?mesh splittingproper names (drop Mesh:: suffixes?)- load layers
- read patches
verify line numbers on error messages are correct.- add extra interface to assimp to attach meta data to aiXXX objects.
- make sure alphablending settings are read
composite anim curve node- support quaternion animation
- are names unique? should prepend IDs?
- support line meshes (test: garibaldi file)
- support transform inheritance type other than RSrs
- support cluster types other than NORMALIZED