利用者:Sebbas/GSoC 2016/Reports/Week 7
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2016年7月12日 (火) 06:34時点におけるwiki>Sebbasによる版 (→Week 7)
Week 7
What's been done
- I finally found out why the mesh faces were missing. It turns out that there was a special draw routine for smoke which draws faces transparently. For liquids this obviously does not make much sense, so I'm catching this case with a liquid flag. (rBba0825d40754)
- I started working on the UI. Basically, it's all about distinguishing between fluid types (e.g. smoke, fire, liquid) and corresponding flow behaviour (e.g. inflow, outflow, static). (rB07d241fbe24b, rBce69ec37cf54)
- And, I put together a short video comparing bake times of Elbeem and Mantaflow. (https://vimeo.com/174047726)
Next up
- More UI customizations (switch viewport preview / geometry would be nice)
- Work more on hooking up UI elements
- Starting adding some sanity checks.
Questions
- No