Doc:Glossary/Gouraud Shading

提供: wiki
< Doc:Glossary
2011年10月15日 (土) 18:54時点におけるwiki>Mindronesによる版 (moved Doc:Reference/Glossary/Gouraud Shading to Doc:Glossary/Gouraud Shading)
(差分) ← 古い版 | 最新版 (差分) | 新しい版 → (差分)
移動先: 案内検索


Gouraud Shading

Shading is a method used in computer graphics to simulate the differing effects of light and colour across the surface of an object. In practice, Gouraud shading is used to achieve smooth lighting on low-polygon surfaces without the heavy computational requirements of calculating lighting for each pixel. The technique was first presented by Henri Gouraud in 1971.