Doc:2.6/Manual/Physics/Dynamic Paint
Page status (reviewing guidelines)
Text
add more examples of possible effects (also some vid) and move the how-to-activate explanation in a new page
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Dynamic Paint
Dynamic paint is a new modifier and physics system that can turn objects into paint canvases and brushes, creating vertex colors, image sequences or displacement. This makes many effects possible that were previously difficult to achieve, for example footsteps in the snow, raindrops that make the ground wet, paint that sticks to walls, or objects that gradually freeze.
This guide explains the very basics of Dynamic Paint user interface and general features.
Activating the modifier
Dynamic Paint can be activated from the "Physics" tab of the "Properties" editor.
Types
Modifier itself has two different types:
- Canvas
- Makes object receive paint from Dynamic Paint brushes.
- Brush
- Makes object apply paint on the canvas.
Note
You can also enable brush and canvas simultaneously. In that case same object's "brush" doesn't influence it's "canvas", but can still interact with other objects in the scene.
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See also
- A detailed guide that covers every setting with images and examples (Currently not up-to-date)