Doc:2.6/Manual/Game Engine/Physics/PythonAccessToOptions

提供: wiki
< Doc:2.6‎ | Manual‎ | Game Engine‎ | Physics
2012年10月2日 (火) 05:39時点におけるwiki>Sculptorjimによる版 (Created page with "{{NiceTip|bpy Access|Note that most of these properties are accessible through the non-BGE scripting API via <code>bpy.data.objects["ObjectName"].game</code>, which is of type <c...")
(差分) ← 古い版 | 最新版 (差分) | 新しい版 → (差分)
移動先: 案内検索
Blender3D FreeTip.png
bpy Access
Note that most of these properties are accessible through the non-BGE scripting API via bpy.data.objects["ObjectName"].game, which is of type bpy.types.GameObjectSetting. This is useful so you can, for example, set a range of objects to have gradated values via a for-loop.