利用者:Gaia.clary/fbx support
Currently Blender supports fbx exports. But would it be of interest to also provide fbx imports ?
Main question: How would an FBX project for Blender be done best ?
Facts:
Autodesk SDK is not compatible to GPL. Blender currently has support for exporting to FBX Blender has no support for importing FBX OpenFBX Domain belongs to Ton Rosendale
Questions:
Can we get an Autodesk license for Blender development ? What about making an OpenFBX library ? + We would be independent - We would need to maintain it by ourself. If its addressed to general usage, would we get issues with Autodesk? Should we ask Autodesk about giving us their acknowledge first ? For the name and for the project ? What about making a tool that internally uses fbx SDK ? + The SDK might supports more fbx versions ? + Maybe less maintenance - We have to separate that tool from Blender, so it will be no DIRECT support for fbx. fbx support as a C module or a Python Addon ? Is there a test suite available ? How to start from a functional view point ? (What inmplement first?)