利用者:Brecht/Work
< 利用者:Brecht
2013年12月22日 (日) 00:56時点におけるwiki>Brechtによる版 (→December 13 - 20)
2013
December 7 - 13
- Wrote Cycles network and volume render planning docs
- Cycles OSL updates to work with latest changes in OSL
- Committed some Cycles volume render refactoring
- Tested CUDA 6.0, found performance problems, gave feedback to NVidia developers.
- Design feedback and investigation for baking and pie menus.
- Fixed
- T37713: Linked Armature don't be updated on Command Line
- T37769: Inconsistency - Remove Selected From Active Group.
- T37777: layout.column_flow() not working correct with retina / DPI
- T37704: Influence Density with Hair error
- T37694: Hair particles in Cycles Render don't render without emitter object.
- T37736: Update download page source code tab
- T37747: keymap import error with region timers.
- Closed / investigated 19 other bugs
- Reviewed:
- D55 Quick Hack: Change particle material index to ID Block
- D58: Implement GPU-side dither
- D62: cycles solid drawmode specular
- D75: Vertical Toolbar Tabs
- D76 Fix T37212: Wrong user counter when more than 32K users
- D81: T37676 - Add pixels as a unit of measurement
- D84 Hide grease pencil tools if it is disabled
- D86 Cycles Network rendering, remove some exception throwing, replace with saner error handling
- D87 Fix typo in ui_layer_manager.py
- D89: Sculpt mode Gravity feature from GSOC 2010 by Jason Wilkins.
- D91: Easy ToDo: Add the position field to the color ramp node.
- D94: Threaded object update and EvaluationContext
- D95: Image cache rewrite to using generic movie cache
- D97: UI color ramp: new proposal
- D99: Added units to some properties
December 13 - 20
- More CUDA 6.0 testing, communicating with NVidia developers.
- Fixed:
- T37810: Cycles Viewport render too dark.
- T37827: cycles xml io export script break on run.
- T37705: Switching to BI from cycles messes up texture panels
- T37790: Cycles : subsurface scaterring not registering color information.
- T37843: Split/join tab is missing after creating a new python console
- T37837: A bug in mirror modifier.
- T37842: Group parameters are not interactive
- Fix bookmarks not appearing in file browser after "copy previous settings".
- T37890: compositor did not take number of thread setting into account.
- T37884: cycles hair rendering crash with UV coordinates.
- T37861: remove unnecessary error print when viewport rendering a curve
- T37869: vertex paint + wireframe draw mode + smoke domain did not draw correct
- T37003, T37859: smoke modifier taking deforming modifiers into account
- T37847: some buttons displayed too wide in multi-column menus.
- T37834: smoke opengl render not delivering correct alpha channel.
- T37675: blender internal viewport render not updating properly with volumes.
- T37705: texture panel order wrong when switching from cycles to blender
- Reviewed:
- D75: Vertical Toolbar Tabs
- D98: Changes to partial update during rendering
- D103: Image and OpenGL
- D107: Changed values with clear min/max to sliders
- D109: Game Engine: Level of detail support and tools
- D110: 'Transform' Python Function (Quick Hacks) - review
- D113: Datablock ID Properties
- T37816: ui.py get_panels error.
- T37264: Cycles CPU render limited to 5 float textures.