Dev:2.8/Source/CodeQuest/WeeklyReports

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2018年6月11日 (月) 19:04時点におけるwiki>Dfelintoによる版 (Week 8 (28/05 - 01/06))
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Code Quest Development Weekly Reports

This is a collection of the tasks performed every week as part of the code quest.

The tasks are from the Code Quest Workboard. A task can be a design document, a mockup, multiple commits or a combination of them all.


Week 1 (09/04 - 13/04)

Finished Tasks
  • First week, no tasks yet.

Week 2 (16/04 - 20/04)

Finished Tasks
  • T54699 - Create Tool Icons as Blender Mesh Vectors (William).
  • T54642 - Asset Project - UI - Asset Browser (William).
  • T46059 - Asset Project: Workflow & UI (William).
  • T54660 - Toolbar Design (William).
  • T54630 - Remove Blender Game Engine (from 2.8) (Dalai).
  • T54636 - Remove Blender Internal (from 2.8) (Brecht).
  • T54632 - Viewport 3D: Outline Refactor (Clément).
  • T54667 - Make sure dependency graph does not have known regressions (Sergey).
  • T54624 - Workbench: Remove Workspace render engine (Brecht).
  • T54635 - Workbench: Documentation of the workbench engine and overlays on the wiki (Jeroen/et al).
  • T54612 - Workbench: Ability for RenderEngine to provide its own set of Draw modes (Jeroen).
  • T54613 - Workbench: Ability to configure overlays per 3d view.
  • T54721 - Grease Pencil Merge Planning (Joshua/et al).
  • T54706 - Property Override Design (William).
  • T54657 - Workspaces: Merge topbar branch (Julian)
  • T54709 - Mesh Icon Support (Campbell).
  • T54739 - Python API for Icons (Campbell).
  • T54722 - Migrate Timeline Editor to being a Dopesheet Editor mode (Joshua).
  • T54640 - Eevee: Enhance Temporal AA (Clément).
  • T53787 - Static Override - Replacing proxy of linked group (Bastien).

Week 3 (23/04 - 27/04)

  • T54808 - UI: Basic toolbar improvements (Campbell).
  • T54769 - Meeting with GP Team to discuss technical requirements/planning for merge (Joshua & Dalai).
  • T54625 - Depsgraph: Create list of all operators needing COW fixes (Joshua).
  • T54651 - Eevee: Probe Visibility Groups (Clément).
  • T54747 - Spring migration plan (Dalai).
  • T54666 - Make a design for operators CoW support (Sergey & Joshua).
  • T54753 - Fix topbar region refresh issues (Brecht).
  • T54837 - Workbench: Rendering Performance (Jeroen).
  • T54760 - Static Overrides - Finalize/reduce exposed-to-user features (Bastien).
  • T54862 - Multi-Object Properties Editing (William).
  • T54861 - Status Bar Design (William et al).
  • T54775 - Collections Proposal (William et al).
  • T54662 - Tool Icon Design (William et al).
  • T54776 - Orphaned Controls (William et al).
  • T54661 - Manipulator Widgets Design (William et al).

Week 4 (30/04 - 04/05)

  • T54633 - OpenGL background rendering (Clément).
  • T54933 - Eevee: Shadow Culling (Clément).
  • T54934 - Eevee: Shadow Multi Resolution (Clément).
  • T54895 - Eevee: Shadow Multi Resolution (Dalai).
  • T54951 - Properties Editor Design (William).
  • T54950 - 3D Cursor Design (William).
  • T54955 - Multi-Object Properties Design (William).
  • T54661 - Manipulator Widgets Design (William).
  • T54949 - Bone Selection Design (William et al).
  • T54953 - Workbench: Use OCIO for display color management (Jeroen).
  • T54727 - Workbench: Shadows (Jeroen).
  • T54898 - Overlay engine: Texture paint integration workbench (Jeroen).
  • T54897 - Overlay engine: Weight Paint integration Workbench (Jeroen).
  • T54894 - Overlay engine: Vertex Paint integration Workbench (Jeroen).
  • T54939 - Workbench: Studio light picker (Jeroen).

Week 5 (07/05 - 11/05)

  • T54811 - COW Operators: Edit Armature (Joshua).
  • T55014 - Workbench: Option to hide objects to cast sharp shadows in the 3d viewport (Jeroen).
  • T54950 - 3D Cursor Design (William / Campbell).
  • T54694 - Workbench: Texture draw mode (Jeroen).
  • T54958 - Workbench Shadows: Feedback Loop Assert/Warning (Jeroen).
  • T55008 - Workbench: Migrate Engine Collection data to scene data (Jeroen).
  • T54983 - Implement Bone Selection Overlay (Jeroen).
  • T55016 - Workbench: HDRI studio lighting presets (Jeroen).
  • T55002 - Favourites Bar / Specials Menu Design (William).
  • T55002 - GP Branch Review Meeting (11 May) (Joshua et al).
  • T55027 - Put visibility and selectability in scene collections (Brecht).
  • T54842 - Merge groups and collections (Brecht).
  • T54945 - Armature Drawing Remaining Tasks (Clément).

Week 6 + 7 (14/05 - 25/05)

  • T54661 Manipulator Widgets Design (William).
  • T54841 Put visibility and selectability in scene collections (Brecht).
  • T54842 Merge groups and collections (Brecht).
  • T54790 Outliner collection display and editing (Brecht).
  • T55109 Workbench: Transparency mode - see through (Jeroen).
  • T55004 Workbench: Texture draw mode is not working when in edit mode (Jeroen).
  • T55081 Workbench: Shadows artifacts (Jeroen).
  • T54981 Implement Status Bar (Julian).
  • T55152 Manipulators Pie Menu (in 3D View Pie Menus Addon) Doesn't Work (Joshua).
  • T54812 COW Operators: Pose Armature (Joshua).
  • T55096 Investigate why Spring rigs are broken in 2.8 with COW (Joshua).

Week 8 (28/05 - 01/06)

  • T54991 - Implement motion path drawing code in draw engine (Clément).
  • T55083 - Workbench: World based studio lighting (Jeroen).
  • T55285 - Workbench: Specular Highlights (Jeroen).
  • T55289 - Workbench: Add slider to the XRay mode (Jeroen).
  • T55110 - Workbench: LookDev (Jeroen).
  • T55274 - Move to Collection and Linking for outliner and viewport (Dalai).

Week 9 (04/06 - 08/06)

  • T55291 - Workbench: MatCap (Jeroen).
  • T55333 - Workbench: Cavity Shader (Jeroen).
  • T54931 - Workbench: Performance Shadows (Clément).
  • T55321 - Wireframe: Add show all wire option (Clément).
  • T55327 - Skip deferred rendering when material is cached (Clément).