Dev talk:Source/Blender/Proposals/ArchiProject

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2009年2月12日 (木) 04:47時点におけるwiki>Mindronesによる版 (Talk:BlenderDev/BlenderArchiProject moved to Dev talk:Source/Blender/Proposals/ArchiProject: moving to Dev:)
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"Shift H (hide all objects..." the use of the work 'object' here is confusing as vertices, edges and faces aren't 'objects' in the sense defined in Blender. --Iaminnocent 01:46, 2 July 2008 (UTC)

I understand that this is a dev page. Nevertheless I'd be interested to see/read the discussions that led to this project and the efforts that have been made to reach the part of the community that is concerned. If this is going to be founded by them... --Iaminnocent 02:10, 2 July 2008 (UTC)

DGN format support

I suggest to add DGN to the list of supported formats, cause it is the native format of Microstation(Bentley) - the only real alternative to AutoCAD(Autodesk). The DGN specification is well documented by Bentley's OpenDGN Initiative. The newest versions of Microstation "can" read/write DWG/DXF, though it doesn't cover full content of DGN files. There are many architects and engineers using MS. At the company where i've worked Microstation V8 was the main application for industrial installations and architectural planing in 2d and 3d (with CAAD extension - SpeedIcon). migius 23:51, 8 July 2008 (UTC)

Unit textures

"Unit textures" (from PapaSmurf): Isn't this what the "glob" button (on map input panel) already does? --Yorik 16:39, 19 July 2008 (UTC)