テンプレート:Release Notes/2.49/Contributors
< テンプレート:Release Notes | 2.49
目次
Blender 2.49 Contributors
(note: names listed alphabetically)
Sponsors
These companies or individuals have hired or sponsored developers for work on 2.49:
- Blender Institute Amsterdam, full time Blender support and development by Brecht van Lommel and Ton Roosendaal.
- CineSoft Kerala India, supported Campbell Barton to add EDL and Jpeg2000 support in the Sequencer
- Entertainment Arts Research Inc. subsidiary Twilight 22 Studio: Atlanta; AAA Game Fire Wire District 22 optimization to BGE and additional features.
- Okno Brussels, an organization for art and media technology sponsored Benoit Bolsee for the integration in Blender of the video texture plugin, originally created by Zdeno Miklas (Ashsid).
- SAT, Society for Arts and Technology, within the SAT[Metalab] immersion research program, sponsored Dalai Felinto for Game Engine Dome rendering.
New Significant Contributors
These individuals have made a significant contribution to Blender for the first time this release cycle - welcome to the team :)
- Dalai Felinto (GE Dome rendering)
- Mitchell Stokes - moguri (GE API)
Active Significant Contributors
These individuals have contributed a substantial amount of code for the current release and/or bug fixing and/or are active module maintainers and/or play a major role in building releases.
- Andrea Weikert (Windows platform & MSVC - elubie)
- André Pinto (shrinkwrap - jaguarandi)
- Benoit Bolsee (Game Engine speedup, logic, GE Api, VideoTexture, Bullet integration - ben2610)
- Brecht Van Lommel (GLSL support, UV tools; paint tools; IK; sequencer - brecht)
- Campbell Barton (projection painting, scripts, python api, game logic, uv tools, video sequencer - ideasman_42)
- Chris Want (GSoC coordination, Make Files - Hos)
- Daniel Genrich (boolean modifier, cloth, fluids - Genscher)
- Diego Hernan Borghetti (X11, releases, stable branch, bugfixing - Bdiego)
- Erwin Coumans (GE creator, Bullet Physics SDK main author - erwin)
- Geoffrey Bantle (Mesh tools - Briggs)
- Giuseppe Ghibò (Mandriva build maintainer and r19800 TrueType patch http://www.joeghi.com/blender - Joeghi)
- GSR (Code cleanup, make - gsrb3d)
- Janne Karhu (Particle system - jahka)
- Jean Michel Soler (shrinkwrap/deform modifier Py API, SVG importer, OSX intel build)
- Joshua Leung (Animation Improvements, Grease Pencil - Aligorith)
- Joe Eagar (Grease Pencil bugfix)
- Ken Hughes (Linux platform manager, Python Mesh Module - khughes)
- Kent Mein (Solaris platform manager, security fixes - Sirdude)
- Martin Poirier (Etch-a-ton, Transform, snapping - theeth)
- Matt Ebb (UI & render improvements - broken)
- Nathan Letwory (Scons build system, Windows release build - jesterKing)
- Nicholas Bishop (Sculpt and Retopo)
- Peter Schlaile (ffmpeg upgrade; sequencer bugfixes + upgrade (custom strip proxies); - schlaile)
- Remigiusz Fiedler (Collada, DXF importer/exporter - migius)
- Robin Allen (Texture Nodes - Frrr)
- Stefan Gartner (Irix platform manager - sgefant)
- Timothy Baldridge (Irix platform manager)
- Ton Roosendaal (Blender creator and lead dev - ton)
- Willian Padovani Germano (Python - ianwill)
More contributors: (scripts, patches)
- Alberto Santos Martín (Python API Patches - dnakhain)
- Alex Fraser (Python API patch; text plugin - z0r)
- Keith Boshoff (Patches - Wahooney)
- Matt D. (Windows mousewheel bug, vector math node bug - foom)
- Nathan Vegdahl (Patch, Colorband showing correct gradient)
- Simon B. Nielsen (OS X bugfix - Vert)
- Stani Michiels (binding for DXF-DWG converter - Stani)
- Wayne Dennis (Patch, Makefiles for Cygwin/MingW - Pixel_2ACF3)
- Xavier Thomas (Patch, compositor filter node fix)