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  • * PyNodes will run scripts even when "Enable Scriptlinks" is disabled or -y is passed. (No way to disa == Python ==
    2キロバイト (352 語) - 2018年6月29日 (金) 02:54
  • * After reading http://lists.blender.org/pipermail/bf-python/2005-September/003080.html I'll be compiling Lua with float as internal num …e startup (patch) of embedding Lua with Blender. Currently I do it so that Python is cut out. This also means no Game engine etc. For Lua a few (semi-) worki
    6キロバイト (1,004 語) - 2018年6月29日 (金) 02:45
  • Letting other applications script Blender via the Blender Python API is a powerful feature requested by many users. There are already a few what is already available: running scripts from command line, etc.
    1キロバイト (166 語) - 2018年6月29日 (金) 02:54
  • ==Python API Branch== A new branch for new/experimental python API development has been opened.
    21キロバイト (3,533 語) - 2018年6月29日 (金) 02:51
  • …but it provides better error handling, especially when trying to integrate scripts together. <source lang="python">
    8キロバイト (1,132 語) - 2018年6月29日 (金) 02:45
  • Motivation: both Python and the BPy API have evolved over time. Time for a little cleanup and inte Originally, Python made a large distinction between classes and user-defined like our BPy type
    6キロバイト (1,031 語) - 2018年6月29日 (金) 02:46
  • (scriptlinks, scripts window, event & space handlers) =Modding Blender With Python=
    2キロバイト (365 語) - 2018年6月29日 (金) 02:53
  • …of dynamic nodes (pynodes) we have to deal with a new issue when executing Python code inside Blender: …s specified, Blender would crash. Obvious reason: we were not ready to run Python in multiple threads.
    6キロバイト (917 語) - 2018年6月29日 (金) 02:53
  • [[http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/python/api2_2x/0-todo.txt?rev=HEAD&cvsroot=bf-blender&content-type=text/vnd.viewcv * Add support for Undo in python
    3キロバイト (408 語) - 2018年6月29日 (金) 02:45
  • = New developments in the Blender Python API = Adding important names (modules, variables, functions) to the builtin Python dictionary on startup.
    8キロバイト (1,306 語) - 2018年6月29日 (金) 02:51
  • This page explains how to write pynode scripts: * All Python in Blender had to be updated to support threads. This is an important updat
    6キロバイト (957 語) - 2018年6月29日 (金) 02:47
  • at least exposing as much of Blender to Python as possible (is the current 'organic' mode, driven by the needs of the scri The purpose of this is studying the ways Python is becoming integrated into Blender, and finding strategies to do it well i
    3キロバイト (497 語) - 2018年6月29日 (金) 02:45
  • For coders, we get the usual benefits from using Python: it's powerful, easy to program in and there's no need to recompile Blender …sy to bundle a library of scripted objects in Blender along with the other scripts we ship. 3rd parties can also easily create their own packages and distribu
    5キロバイト (748 語) - 2018年6月29日 (金) 02:51
  • Thin Mesh is a new Blender python module that will eventually replace the existing [[BlenderDev/NMesh|NMesh]] …into how we might be able to access some of Blender's mesh tools from BPy scripts. This again requires that meshes use the [[Attic:BlenderDev/EditMesh|Edit
    3キロバイト (426 語) - 2018年6月29日 (金) 02:45
  • …iolated it sometimes - and it always were reasons for bugs or crashes. The Python Window module also abuses that, and this should be removed a.s.a.p. :) * design a method for how Python scripts can be attached to any Space type (probably by just becoming an event handl
    7キロバイト (1,239 語) - 2018年6月29日 (金) 02:49
  • …umentation, you can use the python module Sphinx to generate an up-to-date Python API local web site. With [http://www.mail-archive.com/bf-blender-cvs@blende …asyInstall#installing-easy-install easy_install] executable in your Python/scripts folder.
    3キロバイト (418 語) - 2018年6月29日 (金) 03:44
  • * [[Dev:2.5/Py/API/Intro|Blender 2.5x Python API Introduction]] …ttp://www.blender.org/documentation/blender_python_api_2_56_1 Blender 2.5x Python API Reference]
    5キロバイト (638 語) - 2018年6月29日 (金) 02:52
  • …more explicit and replace global variables. For example operators, python scripts, drawing code, then can always work within a well defined context. <source lang="python">
    7キロバイト (1,165 語) - 2018年6月29日 (金) 02:52
  • …ese will then be used by user interface code to generate buttons or by the python API to access properties. It is not necessarily require to define an RNA pr …to create a button. Most of the UI code is in python scripts now. In these scripts for panels, headers and menus, the property can be added as a button into a
    6キロバイト (1,034 語) - 2018年6月29日 (金) 03:37
  • …use there is no system for it to get notified on changes. Similarly python scripts cannot track data changes well, and the ones that do try this have to resor
    6キロバイト (996 語) - 2018年6月29日 (金) 03:37

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