Dev:Source/Data System/API

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Blender Data API

  • Indirect access for the UI, PythonAPI, Animation System and Operators.
    Other parts of the code will not be forced to use this api.
  • Plan the Data API to override linked properties on a per property basis, (similar to ipos overriding some properties but not others)
  • The API will need to receive data_get/set(context, data-pointer, property-id) - property-id could be a struct offset of, to avoid extra lookups.
  • How do we handle listbases - object constraints, modifiers etc?, or better we dont try access these direct from the object.