Dev:Source/Modifiers/Autosmooth

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Introduction

Note
This modifier has been renamed EdgeSplit, and is soon to be included in Blender as part of the modifier stack upgrade

Based on suggestions from ideasman, I am implementing an Autosmooth modifier to fit into Daniel Dunbar's modifier stack. This modifier basically implements the functionality of the Auto Smooth button in the Mesh panel, but operates within blender so that the result can be seen without rendering.

Artificer 14:55, 17 February 2006 (CET)

Features

Current Features

The Autosmooth modifier currently has only one option: Smooth Angle.

Smooth Angle

This button sets the maximum angle between faces before the edge between them is split (making it sharp).

Future Features

Images

Patches and Example Files

Latest Patch

Example Files