Doc:2.6/Manual/Textures/Types/Procedural/Noise

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Procedural textures: Noise

Noise Texture Panel

Although this looks great, it is not Perlin Noise! This is a true, randomly generated Noise. This gives a different result every time, for every frame, for every pixel.

There are no options for this noise

Often used for
White noise in an animation. This is not well suited if you don't want an animation. For material displacement or bump, use clouds instead.
Result(s)
Intensity