利用者:Jwilkins/VFX/Misc/Feedback
< 利用者:Jwilkins | VFX
Feedback
These functions will transform a coordinate using the parameters stored by the appropriate state latching and matrix functions.
Header File: GPU_matrix.h
void GPU_freeback_vertex_3fv(GLenum type, GLfloat x, GLfloat y, GLfloat z, GLfloat out[3]);
void GPU_freeback_vertex_4fv(GLenum type, GLfloat x, GLfloat y, GLfloat z, GLfloat w, GLfloat out[4]);
Header File: GPU_state_latch.h
GLfloat GPU_feedback_depth_range(GLfloat z);
void GPU_freeback_viewport_2fv(GLfloat x, GLfloat y, GLfloat out[2]);