テンプレート:Release Notes/2.49b/Game Engine/Physics
< テンプレート:Release Notes | 2.49b | Game Engine
Improvements 2.49b
- Game Engine Physics support for reinstancePhysics mesh from Python and the dynamic actuator.
- ReplaceMesh Actuator option to replace the physics mesh and display mesh + python api options.
- Video: http://www.graphicall.org/ftp/ideasman42/reinstance.ogv
- Blend demo file: http://www.graphicall.org/ftp/ideasman42/reinstance_demo.blend
- Mouse focus sensor "pulse" option to pulse TRUE when the object under the mouse changes.
Bullet Bugfixes 2.49b
- Crash fix when a parent compound object didn't have a physics controller.
- Fix for the torque actuator x -& y-axis not working.
Bullet Bugfixes 2.49a
- Fix for Torque and 6DOF constraints
- Applied torque breaks rigid bodies in game engine