利用者:DingTo/OpenShadingLanguage/ToDo
提供: wiki
Nodes which need to be ported to OSL
node_light_falloff
node_object_info
node_particle_info
node_rgb_ramp
Incomplete / Outdated OSL nodes
Light Paths (some values are not correct) // Probably fixed, needs re-check
Updates for per BSDF Bump Mapping
Blended Box Mapping (Image Texture)
Texture Coordinate (Use Dupli, Normal Output missing...)
Bugs
Some Render Layers deliver only black result (Transmission passes)
Fireflies in this simple scene (Sphere with 2x Glossy -> Mix Shader). No issues in SVM. (http://temp.dingto.org/osl/mix_fireflies.blend)
Layer Weight Node looks different with Blend value of "1.0".
- Black pixels in color-ramp.blend (image)
- BMW Test scene renders wrong, compared to SVM. (tested on Linux).