利用者:Hypersomniac/Foundation/2016
提供: wiki
Week 0: 12th - 18th December
- General development
- Went to BI to talk about new viewport design.
- Got used to workflow, git, arcanist ...
Week 1: 19th - 25th December
- General development
- Did a proposal for Pynode changes.
- Did a proposal for the Engine API.
- Started development on the Clay engine.
Week 2: 26th - 31th December
- General development
- Had a hard time to figure out how to draw something without going through all the common drawing routines.
- Overcome this issue by creating own temporary routine.
- Implemented for the engine API : Shader creation, BatchList render with State and Uniforms change, Fullscreen pass.