利用者:Jr100/CMake
Introduction
Building Blender on any system is very easy. All you will need are a couple of software tools and of course, a computer! The instructions below apply to any type of operating system and the software packages used should work on Mac OSX, Windows, and 99% of Linux distros. The steps in building Blender are:
- Get the software
- Get the source
- Build it!
Installing The Software
To get and build Blender, you need a number of packages installed on your system. To get them follow these simple instructions.
Git
Git is a version control system that we use to download, list changes to, and update Blender's source. For a more in-depth overview, look at this page.
Mac OSX
To install Git on Mac, go to http://www.git-scm.com/download and select the installer for Mac.
Windows
To install Git on Windows, go to http://www.git-scm.com/download and select the installer for Windows.
Linux
To install Git on any Linux distro, go to http://www.git-scm.com/download and select the installer for Linux. You can also install git through your package manager.
Test The Install
Once it has installed, open up your terminal (in Mac and Linux) or your git bash (in Windows) and test it by typing
git --help
If you see output like,
usage: git [--version] [--help] [-C <path>] [-c name=value].....
you will know that it has been installed correctly.
CMake
CMake is a family of tools designed to build, test and package software. We use it to configure our code for building.
Mac OSX
To install CMake for OSX, go to http://www.cmake.org/download/ and select the package for Mac. Currently, CMake only supports OSX 10.6 and newer. After installing, you should have CMake.app in your applications folder.
Windows
To install CMake go to http://www.cmake.org/download/ and select the Windows installer. After installing you should have Cmake in your start menu with an icon on your desktop if you selected to have it.
Linux
To install go to http://www.cmake.org/download/ there you can download the package for Linux. If you want, you can install cmake through your distro's package manager. Just make sure that you install
cmake
and
cmake-gui
The Libs For Linux
A number of other packages are needed to build on Linux, run the auto installer by typing
cd ~/blender-git
./blender/build_files/build_environment/install_deps.sh
Getting The Source
Getting the source is as easy as running a few commands. Be warned that Blender's source is over 300 megabytes and it will take a little while to download.
Mac OSX
Creating the blender-git folder
To get the source, you first have to have somewhere to put it! So, the first thing you should do, is open up terminal.app and type in these commands to make and go to a new blender folder.
mkdir ~/blender-git
cd ~/blender-git
Checking Out The Source
Now it's time to actually get the source code, just type these commands into the terminal and away you go!
The Code
git clone http://git.blender.org/blender.git
The Libs
mkdir lib
cd lib
svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/darwin-9.x.universal
Windows and Linux
Creating the blender-git folder
To get the source, you first have to have somewhere to put it! So, the first thing you should do, is open up terminal on Linux and cmd.exe on Windows and type in these commands to make and go to a new blender folder.
mkdir ~/blender-git
cd ~/blender-git
Checking Out The Source
Now it's time to actually get the source code, just type these commands into the terminal on Linux and the git bash on Windows.
The Code
git clone http://git.blender.org/blender.git
Updating
If you ever want to update your code to the latest version, it is suggested that you do this every day, just use these commands.
All Systems
cd ~/blender-git/blender
git pull --rebase
git submodule foreach git pull --rebase origin master
Mac (For The Libs)
cd ~/blender-git/lib/darwin-9.x.universal
svn update
Building It
To build Blender on all systems, open up the CMake program, cmake-gui on Linux, and follow the instructions below.
Configuring The Build
- Set the source path to be blender-git/blender
- Create a new folder in blender-git called build and set the build directory to blender-git/build
- Click the configure button and select Unix Makefiles on the popup. Don't be frightened by the red, that is fine.
- After that has finished, click the generate button to generate the makefiles.
- When that is finished, close Cmake.
Building The Source
To build the source, follow the steps and wait while it compiles. Warning: on first build, the code takes an average or 2 hours to compile, after that, it will only compile what you have changed.
cd ~/blender-git/build
make
make install
Testing The Build
To test the newly compiled version of Blender, run one of these commands for your system.
Mac OSX
Go to blender-git/build/bin and open the blender.app that should be there.
Windows
Go to blender-git/build/bin and open the blender.exe that should be there.
Linux
Type
cd ~blender-git/build
./bin/blender
and Blender will open.
Closing Notes
We hope that you have found this helpful and informative. If you have any questions or the build didn't work for some reason, contact a developer on the #blendercoders irc channel. Thanks, The Blender Developer Team