利用者:Moguri/GSoC 2012 BGE Fixup Docs
目次
GSoC 2012 BGE Fixup Docs
Primary Goals
These goals will get the majority of my attention.
Converter Improvements
- Asynchronous LibLoad
- Asynchronous Actuator
- Converter Optimizations
Animation Bugs
- [#31346] The IPOs for constraint influence are ignored when an action is played on an Armature Object in BGE
- [#31306] Difficult to play an animation with a proxy
[#31276] Action Actuator, Priorities higher than 1 break Playback{fixed r46921}[#30888] animation blending problem{rejected/duplicate}- [#30450] F-Curve on bone not working
- [#30433] Action Actuator Child option misbehaving
[#30410] not full conversion IPO Actuator in Action Actuator{closed/patch applied}- [#30244] Action Actuator: sensor trigger during playback causing erratic behavior
- [#30243] Action Actuator:Translation on root bone causing slow parent effect on child objects
- [#30179] ActionActuator do not deactivate on state change
- [#30178] Simultaneous Animations play incorrect
- [#29917] Action Actuator + pingpong + layers
- [#29903] Add in action actuator is broken
- [#29820] Ping Pong with action animation
[#27472] preserve volume for armature modifier does not work{fixed r47304}- [#29417] Action actuator plays even if it shouldn't when mixed with another actuator
- [#29416] strange behavior while using add mode with action actuators
- [#29415] none looping actions loop when played with another looping action
- [#29413] priority 0 cause problems with simultaneous actions
[#29412] Priority 0 cause problems with pulse mode{fixed r48218}- [#29400] "property" mode not working for Action Actuator
- [#28979] Action actuator breaks animation.
[#28842] Ping Pong mode not working well in 2.60 + backcomp. problem{second issue fixed r48149}- Add more bugs to this list
LibLoad Bugs
[#31396] bge.logic.LibLoad fails to import text blocks{fixed r48147}- [#29173] LibLoad does not work with new Action actuator (2.60)
- Add more bugs to this list
Other Bugs
- Add more bugs to this list
New Categories
The current categories in the BGE tracker are not very helpful. They should be replaced and all bugs should be put into an appropriate category. The current proposed list of new categories is as follows:
- Animation
- Audio
- Conversion (includes modifiers and LibLoad)
- Logic
- Physics
- Python
- UI/Interface
- Rendering (includes Dome/Stereo)
Secondary Goals (Time Permitting)
If there is some time (or I just need a little bit of a break from bug fixing) these are some goals I'd like to see progress.
Components
This is mostly getting the existing component code I have polished up and "trunk-worthy".
- Make UI for finding components easier
- Fix any Python scoping issues
Custom Shaders
Same as the components, except for with my GSoC 2010 custom shader code.
Re-examine code and figure out a list of todos
This has been taken over by Kupoman as part of Phase Two of Harmony.