利用者:Nazg-gul/TODO
目次
Personal TODO list
Here's personal my TODO list and list of projects i would like to work on
Motion Tracking
Most of the projects from here are also depend on help from Keir
- Make Follow Track aware of panoramic cameras
Weighted tracks (a way to say solver some tracks are not so good)- Relative tracks depth (define which track is in front of others)
- Variable focal length support
- Survey data support
- Multicamera reconstruction
- Improve scene orientation operators
- Better stabilization tools (i.e. based on reconstructed camera curve)
- Tracker-based segmentation
- Edge tracker
- Automatic reconstruction pipeline
- Light estimation
- Support of multilayer EXR sequence as movie clip datablock
- Rolling shutter compensation
- Lens estimation
- Grid calibration
- Single frame reconstruction
- Dense surface reconstruction
Automatic keyframe selectionMultithreaded proxies build
Smaller tasks:
- Choose unit for sensor size (mm, inch), requested by some users
- Different grease pencil strokes displaying in different modes
Frames prefetching and multi-threaded load- Auto keyframe by default
Cycles
Better API integration (support of function calls from C++ RNA, check on how Python API could be extended)"Persistent" textures in memory (keep textures in GPU in-between rendering to save time initialize rendering)Movies and packed images supportTile size in pixels rather than in number per dimensionHighlight currently rendering tiles- Overscan support
- Rethink preview.blend stuff
- Write sample render engine demonstrating a way of integrating into Blender
- Lens distortion (also for Blender Internal) -- more realistic VFX
- Baking
Memory usage overview (for GPU and CPU)Material preview panel
Color Management
Sequencer strips input space- Color picking color space support
- Texture painting color space support
- Better support of configuration for render farm (i.e. packed OCIO configuration or so)
Mask editing
- Mask editing from sequencer and compositor
Other areas and smaller projects
- Wacom Intuos 5 support, fixes and improvements
Switch all image blocks to common caching mechanism- Review FFmpeg presets, make them more clear from interface point of view
- Remove unwanted internal buffers used for video decoding to enhance caching policy
- Delete Lower for multiresolution
- Make it possible to show sculpting data on multires level 0
- Automatic image sequence offset guessing
- Zoom to mouse location in image editor
Option to apply taper object on beveled area, taking bevel factor into account
Cleanup
- Bevel Points are confusingly different for 3D and 2D cases. Could be nice to make this code unified.
- Flags CU_2D for spline and CU_3D for curve are confusing. Better naming would help without damaging current .blend files.