Dev:2.4/Source/Render/Yafray/ReDesign
Yafray New Design
Yafray has reached a point were I start thinking "this could be organized in a better way". Adding new features involves little patches and tricks in the current architecture. Therefore, refactoring the code would help a lot to make things easier for further development. Adding things like GPU GI rendering requires big changes in the program. There are also a lot of things to clean up in yafray's code, so this will also filter a lot of useless/dead/commented code.
This page is intented to gather all the information about any design decisions. As a begining, we will split it in the following sections:
- The new scons based YafrayBuildSystem
- General design rules and guidelines YafrayGeneralReDesign
- Scene definition YafraySceneReDesign
- Scene objects, which ones and how YafraySceneObjectsReDesign
- Light organization LightOrganization
-- AlejandroContyEstevez - 01 Nov 2004