Dev:Source/Sequencer/Nodes
Color Adjust Nodes
- RGB Multiply
- RGB Add
- Gamma Correct
- Invert
- Contrast
- Channel Swap
- RGB Adjust
- HUY Adjust
- RGB->HUY->BW->???
Filters
- Blurring
- Edge Detection
- Sharpen
- Median Filter
Transform
- Panning
- Rotate
- Scale
- Warp
- Grid Warp
Matte
- Matte (alpha channel) mask
- Biezier Matte/ Animated
- Luminoscity Key
- Chroma Key
- Difference Matting
- Z-Depth Matting
- Garbage Matte
- Edge Matte
- Dilate/Erode tool
Mix (multi input for mask channel)
- Over
- Mix
- Subtract
- In
- Out
- Atop
Timeline
- Time Stretch
- 24->30 pull-up/30->24 pull-down
Tracking
- Track Region
- Stabalize Object/Region
- 1,2,4 point tracking
- Camera Tracking/Matching
-- RobertHolcomb - 20 Jan 2005