Dev:Source/Sequencer/Nodes

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Color Adjust Nodes

  • RGB Multiply
  • RGB Add
  • Gamma Correct
  • Invert
  • Contrast
  • Channel Swap
  • RGB Adjust
  • HUY Adjust
  • RGB->HUY->BW->???

Filters

  • Blurring
  • Edge Detection
  • Sharpen
  • Median Filter

Transform

  • Panning
  • Rotate
  • Scale
  • Warp
  • Grid Warp

Matte

  • Matte (alpha channel) mask
  • Biezier Matte/ Animated
  • Luminoscity Key
  • Chroma Key
  • Difference Matting
  • Z-Depth Matting
  • Garbage Matte
  • Edge Matte
  • Dilate/Erode tool

Mix (multi input for mask channel)

  • Over
  • Mix
  • Subtract
  • In
  • Out
  • Atop

Timeline

  • Time Stretch
  • 24->30 pull-up/30->24 pull-down

Tracking

  • Track Region
  • Stabalize Object/Region
  • 1,2,4 point tracking
  • Camera Tracking/Matching

-- RobertHolcomb - 20 Jan 2005