Dev:SundayMeetingAgenda/2008-02-03rd

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Current Projects

  • deadline for BCON3 extended to next Sunday
  • patches that have been in testing but have yet to be reviewed due to lack of reviewer time can be merged after BCON3 (but before BCON4), if they pass review
  • BCON4 is for March 21st

schlaile is working on Proxy support for sequencer, will hopefully finish today and commit.

ianwill states that pynodes is ready for head and will merge this week, he would still like to change a few things, update the API to follow our guidelines, add access to more shade input vars. Python developers and users it will need testing and code review.

theeth is getting feedback on custom transform orientations and snapping, so if people want to chip in, now is the time

handydan has a very preliminary patch for muscles at http://projects.blender.org/projects/musclesim/

[#8212] pre-pre-pre-pre-pre-pre Alpha and a screenshot http://imagebin.org/13499

zaghaghi -opengl speefup and 2d-filters will be merged to trunk for GE

lukep will get the 3DOF work prepared to merge

Blender 2.46

As noted BCON3 (major feature freeze) this coming Sunday, and solid freeze (BCON4) March 21st.

Any feature not documented and with a test Blend by BCON4 - WILL BE REMOVED!!! So end users - if you don't want to lose a feature that has been added, and coders, if you don't want your feature dropped - we need your docs and a test blend (and preferably a pretty screenshot!)

Also we need a better/imporved test suite - the above blends can be part of it, but as close to a single test per feature as possible is desireable. 'what we need is files that test one or more code points intensively' We also need to make it as automatable as possible.

Ton notes that the 2.45 version patching in code is horrendous, and forward compatibility lost completely, we should invoke the warning that 2.46 saved files dont read in 2.45. Ton will investigate if better versioning can be insterted, so that backwards compat can be regained, but for 2.50 we should cleanup this mess. has been added to the todo

Blender 2.50

Ton will move to 2.50 asap, this week even