Doc:2.6/Manual/Game Engine/Logic/Actuators/Scene

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Scene Actuator

Scene actuator

The Scene actuator manages the scenes in your .blend file, these can be used as levels or for UI and background.

See Actuator Common Options for common options.

Special Options: The actuator has eight modes:

Scene actuator options
Restart
Restarts the current scene, everything in the scene is reset
Set Scene
Changes scene to selected one
Set Camera
Changes which camera is used
Add OverlayScene
This adds an other scene, and draws it on top of the current scene. It is good for interfacing: keeping the health bar, ammo meter, speed meter in an overlay scene makes them always visible.
Add BackgroundScene
This is the opposite of an overlay scene, it is drawn behind the current scene
Remove Scene
Removes a scene.
Suspend Scene
Pauses a scene
Resume Scene
Resumes a paused scene.