Doc:2.6/Manual/Game Engine/Physics/AnisotropicFrictionOptions

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  • Anisotropic Friction - Isotropic friction is identical at all angles. Anisotropic is directionally-dependant. Here you can vary the coefficients for the three axes individually, or disable friction entirely.
    • Range: 0.1-1.
    • Default: 1.
    • Python properties: obj.game.use_anisotropic_friction (boolean) and obj.game.friction_coefficients (a 3-element array).