Doc:2.6/Manual/Game Engine/Physics/Object/No Collision

提供: wiki
移動先: 案内検索

No Collision Physics Object Type

"No Collision" objects in the Game Engine are completely unaffected by Physics, and do cause physics reactions. They are useful as pure display objects, such as the child of a Custom Collision Hull.


The only option available on No Collision types is: テンプレート:Doc:2.6/Manual/Game Engine/Physics/InvisibleOption

All Types

テンプレート:Doc:2.6/Manual/Game Engine/Physics/AllTypes