Doc:2.6/Manual/Textures/Types/Procedural/Blend

提供: wiki
< Doc:2.6‎ | Manual‎ | Textures‎ | Types‎ | Procedural
移動先: 案内検索

Procedural textures: Blend

Blend Texture Panels
Often used for
This is one of the most frequently used procedural textures. You can use blend textures to blend other textures together (with Stencil), or to create nice effects (especially with the Mapping: Normal trick). Just remember: if you use a ramp to create a custom blending, you may have to use No RGB, if the Mapping value needs an intensity input.
Result(s)
Intensity. The Blend texture generates a smoothly interpolated progression.

Options

Progression
Profile of blend
Linear
A linear progression
Quadratic
A quadratic progression
Easing
A flowing, non-linear progression
Diagonal
A diagonal progression
Spherical
A progression with the shape of a three-dimensional ball
Quadratic Sphere
A quadratic progression with the shape of a three-dimensional ball
Radial
A radial progression
Horizontal/Vertical
The direction of the progression is flipped a quarter turn.