Doc:Glossary/Mesh

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Mesh

Is a class of Blender objects. It has 10 primitive members:

  1. Plane
  2. Cube
  3. Circle
  4. UVSphere
  5. IcoSphere
  6. Cylinder
  7. Tube
  8. Cone
  9. Grid
  10. Monkey

This is an important class in development of 3D models in Blender. Its name derives from the network of vertices, edges, and faces that surround a mesh-class object; each of these elements can be manipulated to transform a simple primitive shape into something very complex. Furthermore, several operations, such as boolean can combine mesh-class shapes for even greater complexity.