Doc talk:2.4/Tutorials/Game Engine/BSoD
I cant figure out how to make textures show up in the game. I used the UV editor and opened a file, selected tex fac, and most importantle, put the shading type on textured, as you said will make the textures appear. I have the programing down easily, but now I need Graphics. Please tell me what I'm doing wrong.
awesome tutorial!
I feel like I really have to post something because this is perhaps the best tutorial I've ever seen: Clear, sticking to the essentials and explaining exactly how to proceed, and powerful, in that I was starting with essentially nothing and after the tutorial was at the point of creating a distributable (simple, of course) game, amazing. Great work, whoever wrote this!!
Physics trouble
I'm having trouble getting the "Making a Model Physical Within the GE" Section.
In version 2.49, I see things much differently. For instance, I don't just see an actor button. I see:
Static <> Actor Ghost Invisible Advanced
Also, I don't have dynamic button. It appears in the dropdown menu occupied by static.
Hence, I when I enter all of the information into the actuators, It doesn't work.
This is a wonderful tutorial. Does anyone know a great tut for 2.49 GE?
I'm trying to teach high school students the Game Engine.