Doc talk:Books/Essential Blender
large list
legend: pagenumber figX = figure number f.e. fig1 is the topmost figure Xp = number paragraph; 2p is the second paragraph smth. _ comment/solution fmpov
Cover: In the lower right hand corner of the cover the "mice" picture is printed above the "hunt" picture. Consequently, the dragon has been cut out. You can see the original "hunt" picture on the homepage of Cristian Mihaescu
http://criss.site.voila.fr/blender4.html
Backcover: "Includes A Complete Version of of Blender 2.44 on the CD-Rom" capitalization, double of, CD-ROM
CD: "includes blender 2.44 for all platforms" Blender
Impressum-page: www.blender.org (underlined) change to http://www.blender.org (without underline) in chapter 15 both links are not underlined and follow the http://www. scheme
Is there a paragraph that explains the symbols used in the book (i.e. the wrench, nut, screw for the tips and painting palette, cog)?
It is not mentioned that you could use the number keys to select menu entrys, f.e. Shift-S-4 (equals Cursor-to-Selection). Of course the cursor has to be inside the draw area of the menu. Best positions to mention 39, 54, 60, 69
Add note with tooltips with hovering the mouse cursor over a tool
Capitalization of main sections is weird, f.i. 66 "Types of Objects that Can Be in a Scene"
Some captions of figures are omitting the fullstop at the end.
What is the rule how to write pop up? 131 4p & wrench-tip 4p pop-up; 316 2p popup; pop up? 151 2p "A menu pops up"
What is the rule how to write dropdown menu? 229 3p drop down menu, 235 7p dropdown menu,
Names of bones are small in the figures.
24
1p 1024x728 px _ 1024x768px (where is such a resolution in use?)
31 LMB = Left Mouse Button _ delete the click (found several "RMB click select")
33 fig2 "a room in Ortho modeFigure"
35 1p A Buttons window _ The Buttons window 2p as highlighted in Figure 2.8, _ as highlighted in the above figure (pictures are not numbered so relative directions are more appropriate)
51 6p an animation bydragging _ animation by dragging
54 2p "RMB select one the icospheres" _ one of the icospheres
59 7p "ObIpo.001" _ shouldn't it read "ObIpo.002" judging from the picture?
60 1p and a large Okay button - it reads OK (you can find some more, but I did not note them) 4p Each Scene in Blender in comprised _ is comprised?
61 fig1 The Extend mode _ Mode (compare with 4p)
76 fig2 what has happened with the up-arrow head of the values direction?
79 2p ",and the only one you have seen so far" is incorrect; Extrapolation is used on 61 3p; 4p empty line before Cyclic is missing
86 5p Flip triangles is Ctrl-Shift-F; Ctrl-F is the faces special menu and allows Flip Triangles to be selected from it but doesn't perform this operation directly.
88 3p make a cut as shown in the illustration below. _ remove below, because the illustration is to the right
89 2p What does the T stands for in "Proportional Editing" (PET)? :D
90 5p "at this, and other, rendering topics." _ at this, and other rendering topics? (I've to admit I am not that good in grammar)
99 fig1 and fig2 the fontsize could be bigger
103 fig2 is the text pure black? The look-at-me-I-am-important-border seems to differ from other such borders.
108 6p empty line before Select is missing
121 8p it as you work the brush
129 (chapter 6 cover) the last 2 lines are not readable on my copy, just blurred black
133 5p Advance to Frame 5, ..., or by pressing the Left Arrow key four times _ it is the Right Arrow key
135 1p between Frames 1 and 9 _ Frame? the two bottom figures are exactly the same?!
136 the two bottom figures have no difference?!
142 fig3 = page 140 fig1 !?
144 2p Use the Right Arrow key to go back one frame, _ it's the Left Arrow key
147 1p Alternative Transformation Space _ please add (ATS) so one could more easily figure ATS from fig1 out 3p absentmindedly _ absent-minded
148 5p In the above illustration, _ the illustration is to the right
160 4p This is because bone Layer 16 is not same for fig2 4p As soon as you click the far right layer button, _ LMB click
162 5p You've gone to some small trouble _ gone through?
165 3p kerblooey - what does that stand for, could not find it on dict.leo.org or similar dictionaries
167 4p 2x "LMB select" _ RMB select by default
168 2p ", as you don't want to them to change"
170 2p "change back to Octoahedron." _ Octahedron fig4 "modifier created and tweak." _ tweaked?
190 1p "apply Bone Envelopes to VertexGroups." _ Vertex Groups
195 1.tooltip: SetSmooth _ Set Smooth
196 1p change between the keys using the left and right arrows _ those refer to the arrows on the Shapes panel
201 6p "Holding Ctrl to limits movement" _ limit?
203 fig1 is the fullstop underlined?
207 2p using vertex groups than it is create several _ to create
214 5p materials_desktop.blend _ materials_tutorial.blend
216 fig2 and Preview tabs with a preview _ tab
219 3p sizeX = 0.300 _ 0.30 (0 doesn't change a bit I know)
230 fig2 move the border a tad down
231 fig1 where reflection, transparency and refraction setting are made _ settings
235 1p check mark "off" by clicking it _ LMB clicking
237 panel for EnvMap texture type is "Envmap" weird
240 1p Mousing over the buttons _ Hovering the mouse cursor over
245 3p Alt-RMB Edge Loop select _ why it is written select instead of Select?
247 fig3 I cannot see a thing
251 3p have the painting apply to the image _ applied? 4p showing in the buttons window _ Buttons window fig2 , and edit buttons _ Edit buttons
258 2p Texture Painting mode Is accessed _ is accessed fig1 the Image Paint panel is highlighted too
262 2p "Lighting Tutorial.blend" compare fig1 "lighting tutorial.blend" 5p working as well. scaling should be _ Scaling fig3 The lamp buttons _ Lamp
264 6p ,one each on a different layer _ each one
269 8p 2nd Ctrl-T = This
270 5p distance value suggests can result is _ in
271 6p ,and faces that are far, or pointing away from, other faces to appear lighter. _ pointing away from other faces, to appear lighter. ?
275 9p Bias: Corrects for problems around edges
280 5p should be incluence by _ influenced
288 1p luorescent _ Fluorescent
292 fig3 figures are too small, maybe rearrage the Transform Properties palettes? 6p "Physics Buttons" compare with 293 fig1 "The Physics buttons"
293 1p click the "New" button _ the button reads "NEW"
295 fig2 "The particles sliding off the damped plane" _ particles move through the 2n deflector plane!
296 7p Tab key _ Tab-key
297 3p look at how you use textures and materials to make to get the same effect
298 fig1 The Texture buttons Colors and Preview panels _ Texture and Preview
299 1p looks like the image on the right: _ it's on the left 2nd tooltip: Do not worry it you don't _ if
300 fig3 and p5 do not match
305 Hard section: value from 0.0 to 1.0 and acutally it is from 1.0 to 127
311 2p button on the "Color" panel _ "Colors"
315 tooltip: Figure RCT.3: A good compositing layout _ remove this line
318 2p on the "RenderLayer" node _ "Render Layers 3p described area are removed.. _ remove one . 5p 2x RenderLayer node _ Render Layers
319 2p & fig1 RenderLayer _ Render Layers 2p input and output are changed in the first sentence! 4p Render Layers again 4p black for completely transparent and everything in between _ and everything else in between
320 3p Render Layers again
321 2p, 6p, and fig3 Render Layers once more 9p change it to a UV/Image Editor _ to an
325 tooltip and 5p Render Layers ... tooltip: stacking order in blender _ Blender
326 fig1 THis _ This
330 4p found on the 3D view headers _ View header fig3 Layer Layer buttons _ this one is intended, isn't it?
331 fig1 expand the border a tad down so Light and Mat are inside the rectangle 7p, 8p Render Layers
333 5p Render Layers
334 5p Real highlights, such a specular reflection _ as specular reflections
336 4p hightlights, as you are here _ pardon?!
340/342, 341 3p "1 Render Layer" _ replace with Foreground? fig1 "Render Layer 1" _Foreground?
342 tooltip: to switch the Renderer from Sky _ to what?
346 8p only has 1/4 of the full _ 2 spaces between has and 1/4?
352, 353 5p "Save current theme..." _ "Save Current Theme..." fig1 same
353 fig2 created Theme _ created theme
356 3p or a ball that you push around a maze _ around in a maze 6p maybe add quotation marks to PhysicsAnimationBakingDemo.blend?
360 fig1 the cube, Enabled _ enabled 1p Add an Icosphere _ icosphere 3p and click "Bake" on the Fluid Simulation panel. _ BAKE
361 1p it is not the last image, it is the second from the left
Last part of sentence missing on Page 65?
In the illustration, you'll see a line labeled "X", with value markings along it, and a circle whose center is a dot. The circle's center dot rests on the marker labeled "3". In graphics terminology, you would say that the location of the circle is,
- and then the sentence stops there.
The missing part of the text can be found in the text files on the CD that comes with the book. The missing part of the sentence is: Simply, 3
-- reported by <Shimfs> on #blenderwiki
--Igor 21:55, 26 June 2007 (CEST)
Namespaces?
I really think this 'book(?)' should go in a different namespace, namely -> Essential Blender/Errata. In its own entity! Do we really want to have only one list on the top - Books? Better list we can get with proper categorization! --Igor 15:25, 27 June 2007 (CEST)