Doc talk:Manual/Textures/UV/Painting the Texture
< Doc talk:Manual | Textures | UV
Several suggestions:
- please explain the sampler (eye dropper). It seems that the way to use it is to LMB click on the eyedropper button and then RMB click on the relevant pixel. However I cannot find this stated anywhere. Also can one click on any pixel in any window, or does it have to be the same window?... I have since noticed that there is a description of the eyedropper under Manual/Vertex Paint, perhaps this just needs to be linked or copied.
- I cannot understand the texture brush in the texture painter. Is this just a way of saving one's colour settings? Does one get a solid brush by default? In which cases does one get something else?
- Might a few lines on the difference between the texture painter and the vertex painter at the head of those two pages help? I initially I confused the two.
M.e 12:02, 27 April 2007 (CEST) — 09:00, 30 April 2007 (CEST)
Last paragraph of the page might be wrong?
I think the last paragraph, called "options" tells something that is not working anymore? If you press H to hide faces from the 3d view, if you paint on some isolated faces, you'll continue to paint on the adjacent faces, being visible or not... I'm not sure, maybe I did something wrong. Someone else could check? --Yorik 01:15, 15 April 2008 (UTC)