Extensions:2.4/Py/Scripts/Mesh/Bevel center

提供: wiki
< Extensions:2.4‎ | Py‎ | Scripts‎ | Mesh
移動先: 案内検索

bevel_center

About

Bevel Center
Bevel selected faces, edges, and vertices.
UI location Group: Mesh
Version 2.0 - 2006 Author(s) Loic BERTHE
Blender 2.34 - 2.46 License Blender Artistic License
Note(s) Included in Blender 2.34 - 2.46


Executable information
File name bevel_center.py


Links http:


Support


Mode: Edit Mode

Menu: Mesh->Scripts->Bevel Center

Manual-Script-Bevel Center-panel.jpg

This script smooths, or "rounds off" selected edges of a mesh. It adds additional edges/vertices in order to create an angled surface. As with all scripts, when you invoke the menu command, one of the windows changes to a Scripts window and the script presents it's user interface.

Options

Min/Thickness/Max
The row of controls beneath the big Bevel button control how much of a bevel to apply. The degree of bevel applied by the Thickness slider is bounded by the min and max numeric controls on either side of it. Changing this slider has a retractive effect on the last bevel applied, so if you want to bevel again, tab out of edit mode first, and then tab back in again.
Recursive
When you click this button, the edge is beveled, the thickness reduced, and then beveled again, and repeated the number of times set with the numeric slider. If a small thickness is used, this has the effect of clicking the Bevel button a number of times, and makes the surface rounded.
Undo
ctrl-Z is your friend, if you don't like the bevel results.
Exit
Ends the script.

Example

Manual-Script-Bevel Center-example.jpg

Here is the bevel center recursively applied to one edge of the default cube with a thickness of .5 and a recursion level of 4. Looks just like a quarter roundoff router bit had some woodworking fun.