Extensions:2.6/Py/Scripts/Import-Export/EDL Import

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EDL Video Sequence Importer

EDL Import
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UI location Sequencer Panel
Usage Load a CMX formatted EDL into the sequencer.
Version 1.0 Author(s) Campbell Barton (ideasman_42)
Blender 2.65 License GNU General Public License (GPL)


Executable information
File name ?



Introduction

Imports Video and Audio into the sequencer using an EDL file.

Usage

Instructions

This importer is different from others in that its not found in the import menu.

  • Navigate to the sequencer and select and EDL file from the → 'EDL Import' panel.
  • Press Refresh Reels (This should list the reels or show a warning if the EDL can't be read)
  • For each reel select a movie file to load.
  • Press Import Video Sequence (.edl) to perform the import.
    The EDL should load, replacing the existing selection.


Scanning for Media

To save time, there is an option to assign missing clip paths by scanning a path.

This is done running the Find Missing Reel Files operator. This performs a recursive, case-insensitive search for each reel which doesn't already point to a valid file.

Audio/Video files are matched against the reel name, If there is some text in the reels filepath field, the filename component is used as well as the reel name.

Partial matches are also checked, so the following resolutions are possible.

  • reel name tape_c --> /media/movie/Tape C.mov
  • reel name tape_c --> /media/movie/Tape C_001.AVI
  • reel name tape c --> /media/movie/my_tape_c.wav

If the reel name doesn't match the movie filename at all, you can type in some identifier in the filepath field before finding media, then this will be checked against when matching media.

Configuration

Each reel has a filepath and offset, the offset is used as an internal offset for the video data (not effecting the placement on the timeline).

Examples

TODO

Compatibility

  • Tested with CMX EDL files, others may work too.

Supported

Video
  • Wipe
  • Fades
  • Time Scaling
  • 'bw' edits (solid black)


Audio
  • Fades

Known Issues

  • The addon doesn't deal with codecs or container formats, the video files must be supported by blender.