Extensions:2.6/Py/Scripts/Render/Spritify
< Extensions:2.6 | Py | Scripts | Render
UI location | Properties Editor > Render Properties > Spritify | ||
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Usage | When an animation render is complete, all of the frames in the animation are compiled into a single spritesheet usable for sprite-based games.
There is a Spritify panel in Render Properties where you configure some of the attributes of the sprite sheet as well as enable/disable the ability to automatically generate a sprite sheet each time an animation render completes. As of version 0.4.0, Spritify will also optionally generate an animated GIF. | ||
Version | 0.5.0 | Author(s) | Jason van Gumster (Fweeb) |
Blender | 2.66.0 | License | GPL |
Category | Render | Distribution | Extern |
Note(s) | Originally developed for use in the Ancient Beast project. |
File name | spritify.py |
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Current version download | https://raw.github.com/Fweeb/blender_spritify/master/spritify.py |
Python modules | bpy, os, subprocess |
External Python Modules or dependencies | ImageMagick (specifically montage and convert) |
Warning | This add-on requires that you have ImageMagick installed on your computer and the montage command is in your system path. It also assumes that you're rendering a sequence of still frames. Video renders will not work. |
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Installation
- User Preferences → Addons → Install Addon...
- Use the File Browser to find spritify.py on your hard drive
- Double-click or select the file and click Install Addon...
- Use the Addon browser to find and enable Spritify (hint: it's in the Render category)
Instructions
See usage above. More detailed instructions to come.
- Back to Extensions:2.6/Py/Scripts