Extensions:2.4/Py/Scripts/UV/Auto layout tex
< Extensions:2.4 | Py | Scripts | UV(Extensions:Py/Scripts/Manual/UV/uv auto layout texから転送)
| UI location | Group: UV | ||
|---|---|---|---|
| Usage | This script makes a new image from the used areas of all the images mapped to the selected mesh objects.
Image are packed into 1 new image that is assigned to the original faces. This is usefull for game models where 1 image is faster then many, and saves the labour of manual texture layout. | ||
| Version | 1.0 - 2005.05.20 | Author(s) | Campbell Barton |
| Blender | 2.42a | License | GPL |
| Note(s) | Included in Blender 2.42a.
See renamed version for 2.43 and up: Image_Auto_Layout | ||
| File name | uv_auto_layout_tex.py |
|---|
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Support
- Python & Plugins forum at Blender Artists.
- go to Catalog | UV