Org:Foundation/Bf-education/Meetings/Logs/2006 April 02nd

提供: wiki
移動先: 案内検索
(14:18:57) rcas has changed the topic to: Meeting Time !!!
(14:19:18) rcas: Moving to the Agenda
(14:19:36) rcas: rcas - Libre Graphics Meeting, summing things on Education
(14:19:36) rcas: rcas - Eurographics 2006 conference (http://www.cg.tuwien.ac.at/events/EG06/index.php) and Education (http://www.cg.tuwien.ac.at/events/EG06/education.php)
(14:19:36) rcas: rcas - Siggraph
(14:19:36) rcas: rcas - Projects for this year, who is doing what ?
(14:19:36) rcas: rcas - Defining who does what in the Education Board
(14:20:02) HHec: are we going to follow the agenda? weren't we talking about the estructure of the educational part?
(14:20:05) rcas: HHec: didn't you have something on the Agenda too ?
(14:20:26) HHec: rcas: yes, i removed as there were more important topics
(14:20:28) rcas: HHec: yes, but perhpas just close these items
(14:20:47) HHec: well...ok
(14:20:53) rcas: Just small talk about them
(14:21:21) rcas: and if they are in conflict with the bigger purpose, delay them
(14:21:47) HHec: no problem, lets go with what's on agenda....
(14:21:51) rcas has changed the topic to: Item 1 :: Libre Graphics Meeting, summing things on Education
(14:22:09) rcas: This is mostly to give my feedback on what went on LGM
(14:22:19) rcas: The workshops went great
(14:22:26) rcas: I made two workshops
(14:22:34) rcas: One on Initiation
(14:22:40) rcas: And another on Head Modeling
(14:23:17) rcas: We definitely need to have a nicer way to initiate people into Blender
(14:23:25) rcas: I reviewed most of the Interface
(14:23:43) rcas: and explained some of the CG concepts being used
(14:23:51) rcas: But it became very borinf
(14:23:54) rcas: But it became very boring
(14:23:56) HHec: how many time took each workshop?
(14:24:17) rcas: Initiation took 90 minutes
(14:24:31) rcas: Head Modeling 150 minutes
(14:24:43) rcas: Head Modeling 2:30 hour
(14:25:25) rcas: The Head modeling session was cool, I explained the head anatomy, how muscle and bone connect
(14:25:39) rcas: I then explained how to translate everything to 3D
(14:25:58) rcas: Got two reference pictures, side and front view
(14:25:59) mifune: a bit like at bconf?
(14:26:07) rcas: and load it into Blender
(14:26:11) rcas: mifune: better
(14:26:27) rcas: mifune: I had time to finish it and explain things better
(14:26:38) mifune: ah
(14:26:40) rcas: and was able to model the full head
(14:26:48) rcas: except for the ears
(14:27:17) rcas: but that is also a hard thing to accomplish in 2h30m workshop
(14:27:32) Haunt_House_II [n=spencer@Qedc9.q.pppool.de] entered the room.
(14:27:56) rcas: There was also an Animation session done by raphael
(14:28:01) rcas: It was pretty cool
(14:28:09) Haunt_House_II: now I'm twice as present
(14:28:11) rcas: Only thing is that it was in french
Haunt_House Haunt_House_II HHec 
Haunt_House Haunt_House_II 
(14:28:18) rcas: Haunt_House_II: hehe
(14:29:00) rcas: The feedback I get is that we need to find a way to create an Initiation session, without being too boring
(14:29:25) rcas: All other workshops were very cool and people really got excited about them
(14:29:28) Haunt_House_II: what's the init session's content?
(14:29:42) rcas: Blender's Interface and CG in whole
(14:30:03) Haunt_House_II: for people without background?
(14:30:26) rcas: Explain the basics, where is what and what means some of the usual CG terms 
Haunt_House Haunt_House_II HHec 
Haunt_House Haunt_House_II 
(14:30:32) HHec: rcas: you mean an init session for workshops or a long one?
(14:30:45) rcas: Haunt_House_II: yes
(14:30:53) rcas: HHec: for workshops right now
(14:31:02) rcas: HHec: then we move to courses
(14:31:07) HHec: rcas: i just choped the long one
(14:31:17) rcas: HHec: I think we should start from below and grow from there
(14:31:19) HHec: and used it for the workshop
(14:31:54) Haunt_House_II: hm, I just do workshops with the people who attended my courses. that makes it easy
(14:31:57) rcas: I want to combine all our feedback from other sessions to have a more standard way
(14:31:57) HHec: maybe some things were missing but fundamental concepts were talked
Haunt_House Haunt_House_II HHec 
Haunt_House Haunt_House_II 
(14:32:29) rcas: Haunt_House_II: I guess that is easier....
(14:32:36) Haunt_House_II: the whole general cg and 3d stuff could be explained with a 3 minute video I guess
(14:32:48) rcas: HHec: and were people excited or a bit bored ?
(14:32:50) Haunt_House_II: axes pixel etc
Haunt_House Haunt_House_II 
(14:33:14) HHec: i whish you could read the article about it, but has not been published yet :(
(14:33:22) HHec: i just had 45min
(14:33:26) rcas: Haunt_House_II: but in it I mean explain what Radiosity is, what a Material is, what a Texture is
(14:33:29) HHec: for the workshops
Haunt_House Haunt_House_II 
(14:34:03) rcas: HHec: short timing for it
(14:34:12) Haunt_House_II: rcas: if you need to explain radiosity, it might be overdressed
(14:34:16) HHec: and people left knowing about the workspace, the abstract that it is compared to any other program
Haunt_House Haunt_House_II 
(14:34:41) rcas: Haunt_House_II: just basic explanation, show some images and try to give a small explanation on its usage
(14:34:42) HHec: rcas: yes...short indeed
(14:35:33) HHec: does people need to know radiosity in the initial course?
(14:35:36) Haunt_House_II: rcas: try to involve a small bit of interactivity. Or make it a journey. just suggestions
(14:35:59) rcas: The whole thing to get from this topic is, we need to improve our initiation sessions, to make them not boring and explain as much as possible
(14:36:30) rcas: HHec: just small idea on it, but it is on the last items to show
(14:36:31) Haunt_House_II: as much as possible? or better as less as necessary?
Haunt_House Haunt_House_II 
(14:36:39) HHec: ok
(14:36:48) rcas: Haunt_House_II: dunno
(14:37:01) rcas: I'm open to suggestions 
(14:37:21) Haunt_House_II: rcas: depends on the spreading of the people's backgrounds
(14:37:50) Haunt_House_II: some people just switch off when getting too much info
(14:37:55) rcas: For now I think we should start a workshops area and start posting some workshops there with timings
(14:38:00) rcas: And give guidelines
(14:38:07) Haunt_House_II: people like me blossom when the info is tight and rich
Haunt_House Haunt_House_II 
(14:38:14) rcas: Haunt_House_II: yes, true
(14:38:32) Haunt_House_II: rcas: where are these workshops?
Haunt_House Haunt_House_II 
Haunt_House Haunt_House_II 
(14:38:58) rcas: Haunt_House_II: we need to create an area on the wiki for them
(14:39:20) rcas: HHec: what you think
(14:39:38) Haunt_House_II: rcas: do you mean online workshops or a blackboard, where offline workshops all over the world can get announced?
(14:39:40) rcas: Have a place on the Wiki dedicated to workshops, with guidelines and some content
(14:39:41) HHec: why not go with a workshop that teaches the basic as to make a very simple animation, so that people comes out knowing to do something
(14:40:08) HHec: and once they have fun with it can enjoy the self teaching experience later on
(14:40:22) rcas: HHec: I think we should have separate workshops too, for when there is the chance to do it
(14:40:40) rcas: HHec: I'm not very good on animation
(14:40:46) HHec: true, but basics are basics
(14:40:52) HHec: no prob....you see
(14:40:53) rcas: HHec: and lots of people actually do just stills
(14:41:05) rcas: HHec: so I teach them modeling
(14:41:17) rcas: HHec: and someone else can show the Animation part
(14:41:37) HHec: in the course people gets out knowing what are things for
(14:41:49) HHec: they do not need to receive a master in animation
(14:42:02) HHec: just to learn things like the keys, ipo curves
(14:42:03) rcas: sure
(14:42:08) HHec: how to move a box
(14:42:09) Haunt_House_II: I'd be in for animation, but we're a bit very far apart, I think
(14:42:13) HHec: simple things like that
(14:42:45) rcas: I think that we should just provide guidelines in the wiki
(14:43:01) rcas: And we could all tweak it to be the best possible
(14:43:20) rcas: And at the same time helping others assembling their own workshops
(14:44:13) Haunt_House_II: rcas: it might help having someone who does neither teach nor learn, but just watching reactions and taking notes to have feedback
(14:44:25) HHec: you are going to say me, cut it out, but... we need to plan the structure for the wiki :(
(14:44:43) rcas: Have something like a list on the wiki with:
(14:44:43) rcas: - Modeling Workshop: Head Modeling (2 hours)
(14:44:43) rcas: - Animation Workshop: Cartoony Chars animated (90 minutes)
(14:45:00) Haunt_House left the room (quit: Read error: 110 (Connection timed out)).
(14:45:16) rcas: And each item would have guidelines and some content that teachers could use to assemble their own workshops
(14:46:03) rcas: HHec: could your rephrase ?
(14:46:15) rcas: Haunt_House_II: you are right
(14:46:32) HHec: rephrase?
(14:46:41) HHec: repeat?
(14:46:42) rcas: Anyway, I think we have an idea on the feedback from LGM
(14:46:50) rcas: HHec: yup, what you meant ?
(14:47:14) HHec: aa..ok... that we are discussing about placing things on the wiki
(14:47:32) HHec: if we do not plan at least a quick thing
(14:47:36) rcas: just giving a pointer, we will discuss it later
(14:47:42) Haunt_House_II: rcas: has there been technical animation before?
(14:47:55) HHec: maybe we won't be able to measure the effectiviness of the content
(14:47:59) rcas: Haunt_House_II: I think now
(14:48:01) rcas: Haunt_House_II: I think not
(14:48:11) Haunt_House_II: rcas: animating life is harder than animating machines
(14:48:12) LetterRip [n=LetterRi@blender/coder/pdpc.bronze.LetterRip] entered the room.
(14:48:27) rcas: HHec: if people start using it we will have feedback on it
(14:48:28) Haunt_House_II: except doing matrix
(14:48:39) rcas: Haunt_House_II: hehe
(14:48:44) rcas: welcome LetterRip
(14:48:48) HHec: rcas: ok
(14:49:33) LetterRip: hey rcas
(14:49:35) rcas: HHec: and it is just guidelines and links to some content that can be used
(14:50:00) HHec: np
(14:50:15) rcas: HHec: we are not putting everything there, just guidelines, people will have to assemble the whole pack
(14:50:19) elubie_afk [n=elubie@L6bb0.l.strato-dslnet.de] entered the room.
(14:50:37) rcas: HHec: all I ask is for them to give feedback
(14:50:42) rcas: hey elubie_afk
(14:51:19) elubie_afk: hi rcas, sorry was out for a walk and forgot about meeting
(14:51:28) rcas: elubie_afk: np
(14:51:28) elubie_afk is now known as elubie
(14:51:42) rcas: HHec: we already have some idea on things that worked and things that didn't, so, we can already start it
(14:52:10) HHec: shure
(14:52:12) rcas: anyway, I think we can close the LGM item, the feedback is here
(14:52:23) rcas: Move to the next item ?
(14:52:35) mifune: yep
(14:52:36) HHec: yes
(14:52:46) rcas: ok
(14:53:13) rcas has changed the topic to: Item 2 :: Eurographics 2006 conference && Siggraph
(14:53:56) rcas: elubie & LetterRip: Conclusion on previous item is to have a guidelines and examples on the wiki for people assembling workshops
(14:53:57) HHec: ?
(14:54:05) rcas: HHec: :)
(14:54:24) rcas: just summing thing up for people that only arrived now
(14:54:29) HHec: :) thought it was my connection
(14:54:39) rcas: ok, two conferences
(14:54:50) rcas: I know it is still far away
(14:54:51) elubie: rcas: thanks for the update, sounds great
(14:55:27) rcas: but we should start something on the wiki on what we plan to deliver there
(14:55:42) kainho [n=dggfx@bl7-2-14.dsl.telepac.pt] entered the room.
(14:55:46) rcas: Siggraph has Blender presence confirmed
(14:55:52) rcas: But not Eurographics
(14:56:04) kainho: Hi
(14:56:21) rcas: I think that we should have a nice place in the wiki for Conferences and meetings
(14:56:31) rcas: kainho: hey
(14:56:33) LetterRip: rcas agreed
(14:56:46) LetterRip: I've been doing research on what conferences are out there
(14:56:51) LetterRip: don't have the info at hand though
(14:57:06) LetterRip: and is to early in the morning for me to look now :)
(14:57:31) rcas: LetterRip: although I would like to have it specific to Education
(14:57:47) LetterRip: ah ok
(14:58:00) rcas: LetterRip: and have another place in the wiki related to Conferences, where you could link to our own area
(14:58:18) LetterRip: sure
(14:58:41) rcas: LetterRip: there is always more then Education related to the Conferences, so I would like to have a own item for Education in our own area
(14:58:56) LetterRip: makes sense
(14:59:00) rcas: And a link to it from the Global Conferences area
(14:59:59) rcas: what you guys think ?
(15:01:18) rcas: Anyway, we should create these items on the wiki and publicize its creation, so people attending these Conferences could add things there
(15:01:31) rcas: Specially Teachers
(15:04:10) rcas: Any feedback ?
(15:04:26) rcas: Anyone going to Siggraph or Eurographics
(15:04:28) LetterRip: sorry meeting just started in the other
(15:04:43) rcas: oh
(15:04:44) rcas: ok
(15:04:47) mifune: jep. coders meeting has started.
(15:04:55) rcas: :(
(15:05:05) LetterRip: sounds like a good idea anyway
(15:05:10) rcas: ok
(15:05:50) rcas has changed the topic to: Item 3 :: Projects for this year, who is doing what ?
(15:06:49) rcas: I think that this also deserves an item on the wiki
(15:07:31) rcas: And I will make a call for people to give us an idea on what is being done around the world related to education that should be fitted into the wiki
(15:09:27) rcas: I think this is closed item too
(15:09:38) rcas has changed the topic to: Item 4 ::  Defining who does what in the Education Board
(15:11:32) mifune: well. lets start with you rcas. what do you do in the board?
(15:11:50) LetterRip: rcas == everything :)
(15:11:59) rcas: hehe
(15:12:40) rcas: me
(15:12:49) rcas: right now I'm fiddled with work
(15:12:53) rcas: HHec: is helping out
(15:13:03) rcas: HHec is helping out
(15:13:16) rcas: but we need to define who does what
(15:14:32) rcas: Perhaps have things done in the wiki and define people to each of the wiki's area
(15:16:03) rcas: this way we can distribute some of the work
(15:16:46) mifune: a list of things to make/do should me made first, then.
(15:17:40) rcas: yes
(15:17:57) rcas: HHec: you here ?
(15:18:45) mifune: i could make that.
(15:18:59) rcas: mifune: great
(15:19:11) rcas: Then that will be your task
(15:19:24) rcas: of course, if you need help we are always here
(15:20:05) mifune: good minutes of meetings can help ;)
(15:20:43) rcas: I will have all minutes done tomorrow
(15:20:56) mifune: ok
(15:25:03) HHec left the room (quit: Read error: 110 (Connection timed out)).
(15:26:29) rcas: I think we can end the meeting here then
(15:29:39) LetterRip: k
(15:29:44) LetterRip: thanks for running it
(15:30:00) rcas: thanks for showing up :)
(15:30:11) rcas has changed the topic to: Meetings -> http://mediawiki.blender.org/index.php/Bf-education/Meetings