Org:Institute/Open projects/OpenMovieProduction

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ファイル:Peach svn production dir

scenes

Each scene is a directory of 'shots' (blend files).

These blend files contain...

  • Animation for camera, characters and props
  • Prop animation
  • Camera animation
  • An additional scene for compositing, referencing the scene containing animation.

These blend files will link to data...

  • 'sets'
  • 'chars' (proxy rigs)
  • 'props' (only if they need to be animated)
  • 'envs' (only if it needs to be animated in a way that interacts with the characters)

This directory does NOT contain any textures.

Example paths

/production/scenes/SceneNumber_SceneName/ShotNumber.blend
/production/scenes/01_intro/01.blend
/production/scenes/01_intro/02.blend
/production/scenes/01_intro/03.blend
/production/scenes/02_rabbit/01.blend
... to scene 13

sets

Each set is a blend with a descriptive name, these can be used in multiple shorts. There will be around 20-40 sets, so descriptive names are ok, since they may be shared between shots.

These blend files contain...

  • Landscape mesh and crass that fit in with linked in elements.

These blend files will link to data...

  • 'mattes' - painted images and blend files
  • 'envs' - tree's, rocks etc

This directory does NOT contain any textures.

Example Paths...

/production/sets/rabbit_house.blend
/production/sets/rabbit_house.blend

props

This directory contains props to be animated in shots, (and in some cases used as a part of the environment)

This directory also contains a textures subdirectory.

Example Paths...

/production/props/apple.blend
/production/props/walnut.blend

These blend files contain...

  • Models (in groups)

These blend files will link to data...

  • //textures

envs

This directory is similar to the props, It will contain static models than can be used in sets and in rare cases animated in the shots.

Example Paths...

/production/envs/tree_oak_01.blend
/production/envs/tree_pine_03.blend

These blend files contain...

  • Models (in groups)

These blend files will link to data...

  • //textures

chars

This directory is similar to the props, It will contain rigged models than can be linked in as proxy's to the scenes shots.

Example Paths...

/production/chars/rabbit.blend
/production/chars/chinchilla.blend

These blend files contain...

  • Models (in groups)

These blend files will link to data...

  • //textures


mattes

This directory contains finished matte paintings, this differ's from other directories in that images dont have to be in //textures

This dir can also contain blend files with sky-domes and matte paintings arranged on meshes.

Example Paths...

/production/mattes/skydome_afternoon.png
/production/mattes/forest_interior.blend
/production/mattes/textures/grass_tuft_01.png

This directory contains...

  • Matte paintings (xcf and png files)
  • Blend files with the backdrops applied to objects.

These blend files will link to data...

  • //textures/ for use in blend files which are not final matte paintings for use externally.