「Doc:2.6/Manual/Game Engine/Physics/Object/No Collision」の版間の差分
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2018年6月29日 (金) 05:50時点における最新版
No Collision Physics Object Type
"No Collision" objects in the Game Engine are completely unaffected by Physics, and do cause physics reactions. They are useful as pure display objects, such as the child of a Custom Collision Hull.
Options
The only option available on No Collision types is: テンプレート:Doc:2.6/Manual/Game Engine/Physics/InvisibleOption
All Types
テンプレート:Doc:2.6/Manual/Game Engine/Physics/AllTypes