「Extensions:2.6/Py/Scripts/Object/Animated Render Baker」の版間の差分
< Extensions:2.6 | Py | Scripts | Object
細 (moved Extensions:2.5/Py/Scripts/Object/Animated Render Baker to Extensions:2.6/Py/Scripts/Object/Animated Render Baker) |
細 (1版 をインポートしました) |
(相違点なし)
|
2018年6月29日 (金) 04:40時点における最新版
UI location | Render Properties > Bake | ||
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Version | 1.0 | Author(s) | Janne Karhu (jahka) |
Blender | 2.55 | License | GPL |
File name | object_animrenderbake.py |
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Current version download | https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons/object_animrenderbake.py |
Features
Executes a bake for each frame of a defined frame range and saves the result in a frame specific name, for example image0001.png.
Setup
- Copy the script to the Blender addons folder.
- Activate the addon, and see the new options in Render->Bake panel.
Manual
The workflow is very simple:
- Prepare the object so that it's ready for a normal single frame baking (unwrap and assign an image to the uv-layer, set wanted baking settings).
- Save the image you just assigned with a "template name", for example "image.png". This filename and path will be used as a template for the animated bake results, i.e. "image0001.png", "image0002.png" and so on.
- Set the desire frame range in the bake panel.
- Start "Animated Bake" and follow progress in the console.