「Extensions:2.6/Py/Scripts/Modeling/offset edges」の版間の差分
< Extensions:2.6 | Py | Scripts | Modeling
(→Actions) |
細 (1版 をインポートしました) |
(相違点なし)
|
2018年6月29日 (金) 06:08時点における最新版
UI location | Group: VIEW3D > Edge menu (CTRL-E) > Offset Edges | ||
---|---|---|---|
Usage | In mesh edit mode, select some connected edges or faces and press CTRL-E to popup the edge menu.
Choose an action from 'Offset Edge' submenu. The actions are: | ||
Version | 0.2.1 | Author(s) | Bombaba |
Blender | 2.70 | License | GPL |
File name | |
---|---|
Current version download | https://github.com/Bombaba/BlenderPythonScripts/blob/master/mesh_offset_edges.py |
Python modules | math |
Links | BlenderArtists thread |
---|
General information
This addon implements offset functionality, which creates edges evenly distant from your selected ones. Offset is familiar in cad-like software.
Instructions
Actions
There are three main actions: Offset, Extrude, and Move. Your selected edges (or boundary edges around selected faces) will be offsetted based on these mode.
- Offset
- New offset edges are created.
- Extrude
- Edges are extruded and offsetted.
- Move
- New edges aren't created, but your selected edges are moved.
Tool Options
- Follow Face
- With this option on, edge loops are offsetted along the adjacent selected or visible faces. This option doesn't work if there are more than one adjacent visible faces, none of which are selected. Hide unneeded faces first.
- Mirror Modifier
- This option only appears when mirror modifiers are attached to the edited object. With this option on, end vertices on the mirror planes are kept on that.