Doc:2.6/Manual/Game Engine/Logic/Controllers/NAND

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2012年10月13日 (土) 23:53時点におけるwiki>DasMonsterによる版 (Corrected behavior description)
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NAND Controller

This controller activates all connected actuators if

  • the game object is in the designated state
  • at least one connected sensor triggers the controller
  • at least one connected sensor evaluated False

This controller deactivates all connected actuators if

  • the game object is in the designated state
  • at least one connected sensor triggers the controller
  • ALL connected sensor evaluated True


Options:

NAND Controller
Controller Type menu
Specifies the type of the controller.
Controller Name
The name of the controller. This can be selected by the user. It is used to access controllers with python; it needs to be unique among the selected objects.
State Index
Sets the designated state for which this controller will operate.
Preference Button
If enabled, this controller will operate before all other non-preference controllers (useful for start-up scripts).
X Button
Deletes the sensor.